


My 1080ti and a 16c/32t threadripper cant handle a single stream of h264 1080p video above draft(quarter) preview preset and even that plays like crap.Ĭpu usage when playing media at quarter of a draft resolution hovers around 60% so before anyone says that it must be a bottleneck on my part that's like saying Og doom running 4 fps on an Xbox One X is a bottleneck issue. My cpu usage skyrockets to around 40% on ALL THREADS and this is just when doing nothing, this usually lasts around 2-5 minutes if i don't do anything and the issue is that i can't do anything because it absolutely tanks performance. Now the second more serious issue is that now that i have gpu acceleration enabled, whenever i restart vegas/open a project it for some reason completely chokes my cpu without doing anything at least that i can see. but i have a new issue, first of all the my 1080ti doesn't actually seem to offer (at least to my eye) any significant performance increase compared to the cpu (though i have quite a beefy cpu, 1950x threadripper) but there should be at least somewhat of a noticable difference don't you agree? So, first of all i have to say i have never managed to get gpu acceleration of video processing to work without issues in any version of vegas pro and i have yet again ran into an issue where the ultimatum seems to be to turn off gpu acceleration and just forget it.įor the first time i actually managed to get gpu acceleration working without vegas pro becoming extremely volatile and prone to crashing.
